C++ for Dummies

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Edition: 7th
Format: Paperback
Pub. Date: 2014-06-09
Publisher(s): For Dummies
List Price: $37.44

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Summary

C++ For Dummies, 7e teaches the reader C++ from the ground-up so beginners can become functional programmers, and intermediate readers can fine-tune their skills. As with all previous versions, the reader will have programmed their first C++ application by the end of chapter 1.

Part I: Introduction to C++ Programming
Part II: Becoming a Functional C++ Programmer
Part III: Introduction to Classes
Part IV: Inheritance
Part V: Optional Features
Part VI: The Part of Tens
Chapter 29: Ten Ways to Avoid Adding Bugs to Your Program
Chapter 30: The Ten Most Important Optional Features of Dev-C++.
Appendix: About the Website

The website will contain all the code from the book, an updated GNU-C++, the new C++ compiler and applications too lengthy to feature in the book.

Author Biography

Stephen R. Davis is the bestselling author of numerous books and articles, including C# For Dummies. He has been programming for over 30 years and currently works for Booz Allen Hamilton in the area of Homeland Defense.

Table of Contents

Introduction 1

Part I: Getting Started with C++ Programming 7

Chapter 1: Writing Your First C++ Program 9

Chapter 2: Declaring Variables Constantly 33

Chapter 3: Performing Mathematical Operations 47

Chapter 4: Performing Logical Operations 53

Chapter 5: Controlling Program Flow 69

Part II: Becoming a Functional C++ Programmer 87

Chapter 6: Creating Functions 89

Chapter 7: Storing Sequences in Arrays 105

Chapter 8: Taking a First Look at C++ Pointers 121

Chapter 9: Taking a Second Look at C++ Pointers 135

Chapter 10: The C++ Preprocessor 153

Part III: Introduction to Classes 167

Chapter 11: Examining Object-Oriented Programming 169

Chapter 12: Adding Class to C++ 175

Chapter 13: Point and Stare at Objects 191

Chapter 14: Protecting Members: Do Not Disturb 207

Chapter 15: “Why Do You Build Me Up, Just to Tear Me Down, Baby?” 215

Chapter 16: Making Constructive Arguments 225

Chapter 17: The Copy/Move Constructor 247

Chapter 18: Static Members: Can Fabric Softener Help? 261

Part IV: Inheritance 271

Chapter 19: Inheriting a Class 273

Chapter 20: Examining Virtual Member Functions: Are They for Real? 281

Chapter 21: Factoring Classes 291

Part V: Security 301

Chapter 22: A New Assignment Operator, Should You Decide to Accept It 303

Chapter 23: Using Stream I/O 315

Chapter 24: Handling Errors — Exceptions 337

Chapter 25: Inheriting Multiple Inheritance 347

Chapter 26: Tempting C++ Templates 359

Chapter 27: Standardizing on the Standard Template Library 369

Chapter 28: Writing Hacker-Proof Code 381

Part VI: The Part of Tens 407

Chapter 29: Ten Ways to Avoid Adding Bugs to Your Program 409

Chapter 30: Ten Ways to Protect Your Programs from Hackers 417

Index 431

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