| Acknowledgments |
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ix | |
| About the Contributors |
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xi | |
| Introduction |
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``The Deeper We Go, the More Complex and Sophisticated the Franchise Seems, and the Dizzier We Feel.'' Issues treated in this volume; contexts of looking at the franchise |
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1 | (13) |
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Jacking In to Issues of Gender and Race |
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``Welcome to the Sexual Spectacle: The Female Heroes in the Franchise.'' Perhaps it is time for a retelling of heroic mythology that does not masculinize the female hero |
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14 | (18) |
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``Is Neo White? Reading Race, Watching the Trilogy.'' Ignoring the racial message of the franchise only reinforces old abuses of power |
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32 | (16) |
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Cultural and Religious Implications |
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``Religion, Community, and Revitalization: Why Cinematic Myth Resonates.'' The roles of religious symbolism in an entertainment culture |
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48 | (17) |
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``Story, Product, Franchise: Images of Postmodern Cinema.'' A postmodernist redemption myth with a control-freak messianic hero |
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65 | (15) |
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``Fascist Redemption or Democratic Hope?'' Embedded political values smack largely of American fascism |
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80 | (17) |
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``Stopping Bullets: Constructions of Bliss and Problems of Violence.'' The various religious themes do not overcome a reliance upon violent means |
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97 | (18) |
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``The Deja vu Glitch in the Matrix Trilogy.'' Literal versus ironic readings of the ``reality'' of our matrix |
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115 | (10) |
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``Visions of Hope, Freedom of Choice, and the Alleviation of Social Misery: A Pragmatic Reading of the Matrix Franchise.'' This is neither a ``postmodern'' or ``modern'' franchise, but one that hopes for a better future for all |
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125 | (16) |
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``Biomorph: The Posthuman Thing.'' Machine plus human plus computer software: things, they are a-changing |
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141 | (17) |
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The Games and Ethics of Simulation |
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``Strange Volutions: The Matrix Franchise as a Post-Human Memento Mori.'' Lessons about free will and choice in the new theater of ``dynamic cinema.'' |
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158 | (11) |
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``Try the Blue Pill: What's Wrong with Life in a Simulation?'' The choice of the blue pill satisfies philosophical teachings |
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169 | (14) |
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``At the Edge of the World, Again.'' From StarWars to the newest franchise using many more mediations. Perhaps it is an allegory of a new aesthetic |
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183 | (20) |
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Appendix: Getting with the Program /s of the Franchise---Users' Information |
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1 List of items in the franchise, with abbreviations used in this book |
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189 | (1) |
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2 Glossary of names and terms in the franchise |
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190 | (10) |
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200 | (1) |
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4 Recommended bibliography |
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201 | (2) |
| Index |
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203 | |