| Introduction |
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1 | (1) |
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1 | (1) |
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2 | (1) |
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2 | (1) |
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Conventions Used in This Book |
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2 | (1) |
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How This Book Is Organized |
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3 | (2) |
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3 | (1) |
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Part II: 1,000 Pictures and 1,000 Words |
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3 | (1) |
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Part III: Getting Symbolic |
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4 | (1) |
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Part IV: Total Flash-o-Rama |
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4 | (1) |
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Part V: The Movie and the Web |
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4 | (1) |
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Part VI: The Part of Tens |
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5 | (1) |
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5 | (1) |
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5 | (1) |
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6 | (1) |
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7 | (38) |
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Getting Acquainted with Flash 8 |
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9 | (22) |
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10 | (1) |
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Understanding What You Can Create with Flash 8 |
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11 | (1) |
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Determining When Not to Use Flash 8 |
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12 | (1) |
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12 | (2) |
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13 | (1) |
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13 | (1) |
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13 | (1) |
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Opening an existing movie |
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13 | (1) |
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14 | (6) |
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Tooling around the toolbars |
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15 | (1) |
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15 | (1) |
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Discovering the Flash menus |
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16 | (2) |
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18 | (1) |
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19 | (1) |
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20 | (1) |
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20 | (1) |
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Finding more help on the Web |
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21 | (1) |
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21 | (10) |
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Conceiving your first animation |
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21 | (1) |
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22 | (3) |
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25 | (2) |
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Publishing your first animation for posterity |
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27 | (1) |
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28 | (3) |
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31 | (14) |
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Looking at the Big Picture |
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31 | (2) |
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33 | (2) |
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33 | (1) |
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Specifying the frame rate |
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34 | (1) |
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Setting the Stage size and adding metadata |
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34 | (1) |
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35 | (6) |
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Understanding vectors and bitmaps |
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36 | (1) |
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37 | (1) |
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37 | (4) |
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41 | (1) |
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42 | (3) |
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Part II: 1,000 Pictures and 1,000 Words |
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45 | (98) |
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47 | (32) |
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47 | (5) |
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Setting the Pencil modifier |
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48 | (1) |
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49 | (3) |
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52 | (1) |
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52 | (2) |
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52 | (1) |
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53 | (1) |
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54 | (1) |
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Mixing and Matching Shapes |
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54 | (3) |
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55 | (1) |
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Placing objects on top of each other |
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55 | (1) |
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Keeping objects safe and secure |
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56 | (1) |
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Creating Curves with the Pen |
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57 | (2) |
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57 | (1) |
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58 | (1) |
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Getting Artistic with the Brush |
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59 | (4) |
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60 | (1) |
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Brush Size drop-down list |
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60 | (1) |
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Brush Shape drop-down list |
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60 | (2) |
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Pressure and Tilt modifiers |
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62 | (1) |
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63 | (1) |
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63 | (1) |
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64 | (1) |
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65 | (6) |
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65 | (2) |
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67 | (2) |
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69 | (2) |
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71 | (1) |
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71 | (4) |
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71 | (1) |
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72 | (1) |
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73 | (1) |
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73 | (1) |
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74 | (1) |
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The Import Business --- Using Outside Graphics |
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75 | (4) |
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75 | (1) |
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76 | (3) |
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You Are the Object Editor |
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79 | (36) |
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79 | (3) |
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Selecting with the Selection tool |
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80 | (1) |
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81 | (1) |
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Selecting everything in one fell swoop |
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82 | (1) |
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Moving, Copying, and Deleting |
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82 | (5) |
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83 | (3) |
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Aligning objects with the Align panel |
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86 | (1) |
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86 | (1) |
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87 | (1) |
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Making Shapes More Shapely |
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87 | (9) |
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Reshaping shapes and outlines |
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88 | (1) |
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88 | (1) |
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Freely transforming and distorting shapes |
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89 | (3) |
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Straightening lines and curving curves |
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92 | (1) |
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92 | (1) |
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93 | (1) |
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Expanding and contracting filled shapes |
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93 | (1) |
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94 | (1) |
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Converting lines to fills |
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95 | (1) |
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96 | (3) |
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99 | (1) |
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Finding and Replacing Objects |
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99 | (1) |
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100 | (5) |
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101 | (1) |
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'Round and 'round and 'round we rotate |
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102 | (1) |
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103 | (1) |
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104 | (1) |
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105 | (1) |
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105 | (1) |
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Changing the Transformation Point |
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106 | (2) |
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108 | (1) |
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Establishing Order on the Stage |
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108 | (2) |
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Undoing, Redoing, and Reusing |
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110 | (5) |
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110 | (1) |
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110 | (1) |
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Using object-level undo and redo |
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110 | (1) |
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Reusing actions with the History panel |
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111 | (4) |
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115 | (16) |
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115 | (13) |
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116 | (1) |
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117 | (4) |
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Setting character attributes |
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121 | (3) |
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124 | (1) |
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Getting the best text appearance |
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124 | (1) |
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Setting up paragraph formats |
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125 | (2) |
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Creating input and dynamic text |
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127 | (1) |
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Creating Cool Text Effects |
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128 | (3) |
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131 | (12) |
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132 | (2) |
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132 | (1) |
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133 | (1) |
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Getting Those Layers Right |
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134 | (5) |
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135 | (1) |
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135 | (1) |
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136 | (1) |
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136 | (1) |
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137 | (1) |
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Modifying layer properties |
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138 | (1) |
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139 | (1) |
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Opening Windows with Mask Layers |
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140 | (3) |
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141 | (1) |
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141 | (1) |
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142 | (1) |
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Part III: Getting Symbolic |
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143 | (36) |
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145 | (18) |
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Understanding Symbol Types |
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145 | (3) |
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146 | (1) |
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147 | (1) |
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147 | (1) |
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147 | (1) |
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148 | (3) |
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Creating symbols from existing objects |
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148 | (1) |
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149 | (1) |
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Converting an animation to a movie clip symbol |
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149 | (1) |
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Creating a symbol by duplicating a symbol |
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150 | (1) |
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151 | (2) |
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Changing the properties of a symbol |
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151 | (1) |
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151 | (2) |
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Using Symbols from Other Movies |
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153 | (3) |
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155 | (1) |
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Using the Flash For Dummies Library |
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155 | (1) |
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Working with Instances, for Instance |
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156 | (7) |
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156 | (1) |
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157 | (6) |
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163 | (16) |
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163 | (3) |
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Understanding button states |
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164 | (1) |
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165 | (1) |
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Putting Buttons to the Test |
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166 | (1) |
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167 | (12) |
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Adding a sound to a button |
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167 | (2) |
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Adding a movie clip to a button |
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169 | (2) |
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Adding an action to a button |
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171 | (5) |
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Creating a button that acts on text input |
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176 | (3) |
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Part IV: Total Flash-o-Rama |
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179 | (74) |
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181 | (32) |
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Who Framed the Animation? |
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181 | (1) |
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182 | (3) |
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183 | (2) |
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185 | (1) |
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Creating Animations Instantly with Timeline Effects |
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185 | (2) |
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187 | (3) |
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Frame after frame after frame |
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188 | (2) |
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190 | (1) |
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190 | (13) |
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From here to there --- motion tweening |
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191 | (7) |
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198 | (5) |
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203 | (6) |
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Adding labels and comments |
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203 | (1) |
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204 | (1) |
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Copying and pasting frames |
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204 | (1) |
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205 | (1) |
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205 | (1) |
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205 | (1) |
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Turning keyframes back into regular frames |
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206 | (1) |
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206 | (1) |
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206 | (1) |
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Changing the animation settings |
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207 | (1) |
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207 | (2) |
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Moving everything around the Stage at once |
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209 | (1) |
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209 | (4) |
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Breaking your movie into scenes |
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210 | (1) |
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210 | (3) |
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213 | (22) |
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213 | (1) |
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214 | (3) |
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217 | (2) |
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Adding a basic action to a frame |
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218 | (1) |
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Stopping the movie before it starts |
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218 | (1) |
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Adding Actions to Buttons |
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219 | (3) |
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Adding an Action to a Movie Clip |
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222 | (2) |
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224 | (5) |
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224 | (3) |
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227 | (2) |
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Making Objects Work for You |
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229 | (2) |
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229 | (1) |
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Creating animated masks with movie clips |
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230 | (1) |
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Exploring Advanced ActionScript |
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231 | (4) |
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231 | (1) |
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232 | (1) |
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233 | (1) |
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233 | (1) |
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234 | (1) |
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Discovering more about ActionScript |
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234 | (1) |
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Extravagant Audio, High-Velocity Video |
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235 | (18) |
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235 | (3) |
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236 | (1) |
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Placing sounds into a movie |
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236 | (2) |
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238 | (2) |
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Deleting parts of a sound |
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240 | (1) |
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240 | (1) |
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240 | (2) |
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242 | (11) |
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Four cool ways to use video in Flash |
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243 | (1) |
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Preparing to embed video in Flash |
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244 | (1) |
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Embedding and editing a video |
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245 | (4) |
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249 | (4) |
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Part V: The Movie and the Web |
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253 | (66) |
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255 | (30) |
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255 | (2) |
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Adding the Power of Components |
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257 | (12) |
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Using radio buttons in a Flash movie |
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258 | (3) |
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Using check boxes in a Flash movie |
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261 | (1) |
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Using combo boxes in a Flash movie |
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262 | (3) |
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Using list boxes in a Flash movie |
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265 | (1) |
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Using scroll panes in a Flash movie |
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266 | (2) |
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Using windows in a Flash movie |
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268 | (1) |
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269 | (1) |
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Adding Web Search Information to Your Flash Movie |
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270 | (1) |
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Creating an Entire Web Site with Flash |
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270 | (5) |
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Creating navigation with getURL |
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272 | (1) |
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Using the Timeline to store Web content |
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272 | (3) |
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Testing for the Flash Player |
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275 | (2) |
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276 | (1) |
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Detecting the Flash Player version |
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276 | (1) |
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Creating alternative sites |
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277 | (1) |
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277 | (2) |
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Making Your Site More Accessible |
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279 | (2) |
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Sharing Libraries on the Run |
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281 | (4) |
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Creating a shared library |
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281 | (2) |
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283 | (2) |
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Publishing Your Flash Files |
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285 | (34) |
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Optimizing Your Movies for Fast Download |
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286 | (2) |
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286 | (1) |
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287 | (1) |
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287 | (1) |
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287 | (1) |
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288 | (1) |
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288 | (3) |
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Using the Test Movie command |
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288 | (2) |
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Testing a movie in a Web browser |
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290 | (1) |
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Saving Your Work in Flash MX 2004 Format |
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291 | (1) |
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292 | (1) |
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293 | (3) |
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296 | (9) |
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Understanding the HTML code for a movie |
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297 | (2) |
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Specifying Flash Player detection and other HTML settings |
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299 | (6) |
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Publishing to Other Formats |
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305 | (3) |
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Creating PNG graphic files |
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305 | (2) |
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Creating self-playing movies |
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307 | (1) |
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308 | (3) |
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Creating a publish profile |
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308 | (1) |
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Duplicating a publish profile |
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309 | (1) |
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Modifying a publish profile |
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309 | (1) |
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Deleting a publish profile |
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309 | (1) |
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Exporting and importing publish profiles |
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310 | (1) |
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311 | (1) |
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Posting Your Movie to Your Web Site |
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311 | (1) |
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Exporting Movies and Images |
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312 | (2) |
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Creating Printable Movies |
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314 | (5) |
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Preparing your movie for printing |
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315 | (1) |
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Specifying printable frames |
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315 | (1) |
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Specifying the print area |
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316 | (1) |
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Printing movies from the Flash Player |
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317 | (2) |
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Part VI: The Part of Tens |
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319 | (26) |
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Ten Frequently Asked Questions |
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321 | (14) |
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How Do I Combine Two Flash Movies into One? |
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321 | (1) |
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Why Is Motion Tweening not Working? |
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322 | (1) |
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How Can I Sync Sound with Motion? |
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323 | (1) |
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What Is the Best Way to Import Bitmaps? |
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323 | (2) |
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How Do I Rescale My Movie's Size? |
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325 | (1) |
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What Are the Best Movie-Creating Tips? |
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326 | (1) |
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327 | (4) |
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How Do I Center a Flash Movie in a Web Page? |
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331 | (1) |
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What Are the Size Limits for a Flash Movie? |
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332 | (1) |
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How Do I Dynamically Load Music from the Web? |
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333 | (2) |
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The Ten Best Flash Resources |
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335 | (6) |
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Play Around with the Samples |
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335 | (1) |
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335 | (1) |
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336 | (1) |
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Look on the Flash Web Page |
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336 | (1) |
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Join a Flash Discussion Group |
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336 | (1) |
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Check Out the Flash Resource Sites |
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337 | (2) |
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Check Out Sites That Use Flash |
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339 | (1) |
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Attend a Flash Conference |
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339 | (1) |
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339 | (1) |
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340 | (1) |
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Ten Flash Designers to Watch |
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341 | (4) |
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341 | (1) |
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341 | (1) |
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342 | (1) |
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342 | (1) |
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342 | (1) |
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342 | (1) |
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343 | (1) |
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343 | (1) |
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343 | (1) |
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343 | (2) |
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345 | (2) |
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Appendix A: Installing Flash and Setting Your Preferences |
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347 | (12) |
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347 | (3) |
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Installing Flash onto a PC from a CD |
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348 | (1) |
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Installing Flash by downloading it to your PC |
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348 | (1) |
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Installing Flash onto a Mac from a CD |
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349 | (1) |
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Installing Flash by downloading it to your Mac |
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350 | (1) |
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350 | (5) |
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351 | (2) |
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353 | (1) |
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354 | (1) |
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354 | (1) |
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355 | (1) |
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355 | (1) |
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355 | (1) |
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Customizing Keyboard Shortcuts |
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355 | (4) |
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Appendix B: The Property Inspector and the Panels |
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359 | (12) |
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359 | (1) |
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The Property Inspector Gadget |
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360 | (2) |
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Property inspector with no selection |
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360 | (1) |
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Property inspector with a shape selected |
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361 | (1) |
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Property inspector with keyframe selected |
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361 | (1) |
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Property inspector with a symbol instance selected |
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361 | (1) |
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362 | (1) |
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362 | (1) |
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363 | (1) |
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363 | (1) |
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364 | (1) |
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364 | (1) |
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365 | (1) |
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366 | (1) |
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366 | (1) |
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The Output Tab of the Property Inspector |
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367 | (1) |
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368 | (1) |
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368 | (1) |
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369 | (1) |
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369 | (1) |
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370 | (1) |
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370 | (1) |
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Appendix C: What's on the Companion Web Site |
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371 | (2) |
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Your Own Personal Library of Vector Graphics |
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371 | (1) |
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372 | (1) |
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|
|
372 | (1) |
| Index |
|
373 | |