Visual Basic Game Programming for Teens

by
Edition: 1st
Format: Paperback
Pub. Date: 2004-12-21
Publisher(s): Cengage Learning Ptr
List Price: $32.05

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Summary

Get ready to create your first complete 2D-based role-playing game using Visual Basic 6.0. If you have experience using Visual Basic, you already have the essential skills that you need. You will learn, step by step, how to construct each part of an RPG game using DirectX components such as Direct3D. As you work your way through the book, you will write short programs that demonstrate the major topics in each chapter. Dive into the exciting world of game programming, learn how to write your own code, and take complete creative control over how your game operates. Let your imagination loose as you create amazing new adventures!

Author Biography

Jonathan S. Harbour has been an avid gamer and programmer for many years and holds a degree in Computer Information Systems

Table of Contents

Introduction
Getting Started with Visual Basic
Your First Directx Program
Designing the Game
Creating an Interactive Game World
Core Technique: Drawing Bitmaps
Level Editing with Mappy
The Basics of Tile-Based Scrolling
Scrolling the Game World
Advanced Scrolling Techniques
The Player's Character (PC)
Core Technique: Drawing Sprites
Core Technique: Animating Sprites
Core Technique: User Input
Walking Around in the Game World
Core Technique: Drawing Text
Core Technique: Collision Detection
Non-Player Characters (NPCS)
Creating The Character Classes
Adding NPCS to the Game World
Talking with NPCS
Engaging in Combat with NPCS
Finishing Touches
Adding Scenery to the Game World
Core Technique: Sound Effects
Core Technique: Background Music
Using The CD-ROM
Table of Contents provided by Publisher. All Rights Reserved.

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